
Level 15 Talent Chakra Magic Cooldown Reduction decreased from 4s to 3s.
Movement Speed bonus increased from +30 to +35. All Attributes bonus decreased from +8 to +6. Magic Resistance bonus increased from +20% to +25%. Havoc Damage Strength multiplier increased from 1x to 1.5x. Endurance Duration increased from 4s to 5s. Health Regen bonus increased from +15 to +20. Attack Speed bonus increased from +30 to +35. Attack Range bonus increased from +50 to +75. Spell Lifesteal increased from +6% to +10%. Other Attributes bonus decreased from +5 to +4. Primary Attribute bonus decreased from +10 to +8. Crackshot now prioritizes heroes as secondary targets. Mana Regen bonus increased from +0.5 to +1.25. Afterburn Burn Damage increased from 18 to 22. Boldness Enemy hero search range increased from 900 to 1200. Boldness Attack Speed increased from 15 to 20. Damage Block (Ranged heroes) decreased from 32 to 28. Damage Block (Melee heroes) decreased from 64 to 56. Health Regen bonus decreased from +5.5 to +4.75. True Sight Radius increased from 900 to 1000. Health Regen bonus decreased from 5.25 to 4.75. 71 Range 500 Armor 2 Movement Speed 305 Regen Health. Barrier Mana Cost increased from 100 to 150 525 pages Explore Artifact MOBA Defense of the Ancients DotA 2 in: Dota hero, Intelligence hero Dazzle (DotA) Edit Dazzle The Shadow Priest Type Intelligence Alignment Scourge Damage 41-59 Attack Speed. Magic Resistance bonus decreased from 25% to 20%. Health Regen bonus decreased from 8.5 to 6. Now also blocks physical damage from spells. Shroud now also converts physical damage from spells to mana. Recipe cost increased from 925 to 1050. Recipe cost increased from 1500 to 1700. Lifesteal from creeps on both Purchasable and Neutral items increased from 50% to 60%. Universal Heroes damage per attribute increased from 0.6 to 0.7. Heroes bonus attribute points can now be skilled starting at level 6. Cleared multiple tree paths that led to dead ends and deceptive looking terrain. Tormentor Reflect now always affects attacking hero, regardless of distance.
When a stacked camp is killed, the player that did the stacking receives 30% of experience gained (same percentage as gold bounty).Observer Ward experience bounty increased from 50+6/min to 70+8/min.Picking up a wisdom rune now also grants experience to the lowest-level hero on the team (if the lowest-level hero picks up the rune, experience goes to the second-lowest-level hero).She understands that power is the only beauty worth possessing-for only power can change the world.Looking for something specific? Click one of the links below to jump to. Never for a moment has Medusa regretted her choice. We have no use for that which dies.' Humiliated, enraged, Medusa fled to the temple of her mother and cast herself before the goddess, crying, 'You denied me eternal life-therefore I beg you, give me power! Power, so I can dedicate what life I have to rescuing my sisters and avenging this injustice!' After long thought, the goddess granted her daughter's request, allowing Medusa to trade her legendary beauty for a face and form of terrifying strength. One of the invaders seized Medusa as well, but then cast her aside with a disgusted look: 'This one has the mortal stink upon her. It comforted her, that is, until the day masked assailants invaded the Gorgon realm and tore the two immortal sisters from their home, unmoved by their beauty or by their tears. This thought comforted Medusa-the youngest and loveliest of three beautiful Gorgon sisters, born to a sea goddess-because she alone of the sisters was mortal. Early Game: Ironwood Branches, Ring of Protection, Ring of Basilius Late Game: Manta Style, Butterfly, Eye of Skadi Loreīeauty is power.